juni 10, 2013
Rodland for Game Boy
You have a rod that you use to kill enemies. Another feature of this game is that you can press Up+A or Down+A to place a ladder at any time. Original and fun.
Each level has flowers you can take. After you have taken them all, the enemies will change form (like in Pac-Man). When the enemies have changed and you kill them, they will leave behind a flashing letter. The letter will flash between E-X-T-R-A. Take all letters and you will get an extra life.
The game boy version has 40 levels and isn't very hard. I made it to the last boss on level 40 on my second attempt, and I didn't quite know how to play. It couldn't have taken more than an hour. The Japanese version starts you with 9 lives, while the European starts you with 3 lives. When you die, you are game over with no continues or passwords. Picking extra lives is the key to going far.
Even though it isn't a hard game, it is easy to get killed by the enemies. The controls feel a bit clumsy sometimes. When you are throwing one enemy, the next one might appear and kill you. And sometimes you start right in between two enemies. But I think with habit you'll get the feeling for what not to do.
It would be fun to try out 2-player mode at some time to see what that is. On the NES, there is a 2-player coop mode. I wonder if the Game Boy has that too, or if it has one player at the time play.
Hardcore gamers might find the game too simple, but I think less experienced gamers and children will find the game fun and challenging. The music is interesting. It was made by a European company and sounds like the game boy game The Smurfs a bit, although they were made by different companies. In this game the music also doesn't have any distinct melodies (unlike the Smurfs), but interesting 8-bit musical effects none the less.
Here is a video by someone else:
Well, considering the interesting music, the fun gameplay, that you move fast (good thing!), a certain charm, and nice and clear graphics I will give it 4/5. Even if the concept isn't original.