I looked at the FAQ and there are five different endings to the game. That's important information. The ending you get is based on how many of the five stats that you have maxed out on. I don't remember them exactly, but the game has some RPG element in that you upgrade your experience points and get stronger, have weapon upgrades and so on. But it is still is a very basic platforming game and it isn't required to know Japanese to play it. It may however be useful to look at a FAQ or a manual to tell what the different upgrades and weapons are useful for.
I don't plan on getting the best ending but I hope I will get at least ending 3 out of 5.
The platforming part of the game is more tricky than it looks. It is easy to jump outside of the small platforms even though there aren't that many difficult enemies. Since the game allows you to save and continue at each level it is still a fair game, in my opinion.
What brings it down is that there is nothing spectacular about it. The graphics and enemies feel generic, the music has memorable tunes but doesn't have the effects of later NES games. The main hero is probably one of the least memorable Nintendo characters, and the platforming is standard jumping around. I do appreciate the difficulty level, as there are no "insane" moments and the only boss so far was very easy to defeat (maybe a kid drew the boss with crayons).
I spent two or three hours trying to collect hearts on the first level, because Game Center CX said so, but later found it it was completely unnecessary. I also spent two or three hours fixing the A-button on my controller (finally thank you aluminum paper), a button that must be in perfect condition for this game. That's the two things I've spent most time with so far, so it's not that hard. I would rate the game 4/5.
It's a pretty good game, but it feels stupid that I play as a woman who gets rescued by the "big man" all the time. Maybe it was an intentional joke.
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